Target Audience: This course is designed for middle and high school students who are eager to explore the creative world of programming through Scratch. It is ideal for those with an interest in STEM (Science, Technology, Engineering, and Mathematics) who wish to develop practical skills in coding, problem-solving, and project creation. Perfect for students looking to nurture their creativity while gaining foundational knowledge in programming with engaging, hands-on projects.
Goal: The major goals of the course is-
Course Outcome: Increase the ability of logical thinking, problem solving skills, design & development work, creativity, team work skills which will enhance their ability in choosing correct carrier path.
Prerequisites: Basic understanding of mathematics and logical thinking.
Course Duration: 45 hours (3 hours per class, 2/3 classes per week).
Course Fee: Morning & Day: 1,000/-; Evening & Weekends: 1,500/-
Brief course outline: Introduction to Scratch programming, basic programming concepts, creating interactive stories, building simple games.
Detail course outline:
Module-1 (Introduction to Scratch Programming): Learn about Scratch and its interface; Understand fundamental programming concepts such as sequences, loops, and conditionals; Explore how to use Scratch’s visual coding blocks to create simple animations and interactions; Discuss the importance of programming in technology and everyday life;
Module-2 (Basic Programming Concepts): Introduce key programming concepts such as variables, operators, and control structures; Practice creating and manipulating variables to store and use data in projects; Learn about different control structures like loops and conditionals to create dynamic behaviors;
Module-3 (Creating Interactive Stories): Develop interactive stories using Scratch, focusing on character movement, dialogue, and scene changes; Use Scratch’s sprite and backdrop features to design engaging story elements; Implement basic user interactions, such as clicking or keyboard input, to drive the story;
Module-4 (Building Simple Games): Learn how to design and create simple games in Scratch, including platforms and mazes; Explore game mechanics like scoring, levels, and player controls; Use Scratch’s sensing and control blocks to add interactivity and challenge to games;
Module-5 (Advanced Animations): Explore advanced animation techniques, including creating smooth character movements and special effects, Use Scratch’s clone feature to create multiple characters or objects with similar behaviors, Implement creative animations that respond to user input or game events;
Module-6 (Designing Interactive Projects): Work on more complex projects that combine multiple elements from previous modules, Learn to integrate user input, randomization, and complex logic into projects, Develop skills in debugging and improving code to enhance project functionality;
Module-7 (Introduction to Debugging): Understand common coding errors and troubleshooting techniques, Practice debugging skills by identifying and fixing issues in Scratch projects, Learn strategies for testing and refining code to improve project performance;
Module-8 (Keypad and Display Integration): Explore ways to integrate interactive elements such as buttons and displays into Scratch projects, Design user interfaces that allow for more sophisticated interactions and data presentation;
Module-9 (Wrapping Up and Final Projects): Review key concepts and skills acquired throughout the course, Work on a culminating project that integrates learning from all modules, such as a complex game or interactive story; Present final projects, demonstrating design processes, coding techniques, and problem-solving strategies; Reflect on the future of programming and explore potential career paths in technology and software development.